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Components

All components create geometry and are textured.
AreaComponent:
Creates an area from a two-dimensional function whose range and step width can be freely defined by the user.
ConeComponent:
Creates a cone with user-defined height and radius.
CubeComponent:
Creates a cube with user-defined side lengths.
CylinderComponent:
Creates a cylinder with user-defined height and radius.
GeometryFile:
loads geometry from a .obj file.
PolygonComponent:
Defines a polygon from a number of points a texture coordinates.
QuadStripComponent:
Defines a strips of quads running between two functions.
SphereComponent:
Defines a sphere
StemComponent:
creates a series of generalized cylinders from an array of points and radii. It is helpful for trunks, branches and twigs of plants.
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