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Texture Generators

These components create textures for use in components. In addition, textures define material properties.
TextureFile:
Loads a texture from a .bmp file. Even if the operator is run multiple times, the texture is only loaded once.
RoughTextureGenerator:
Creates a texture procedurally by choosing texels between minimum and maximum values
ProceduralTextureGenerator:
Creates an RGB texture by evaluating red, green and blue formulas for each texel.
TransparentTextureGenerator:
Creates an RGBA texture by evaluating red, green, blue and alpha formaulas for each texel.
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